CTKidd
Elite Member
Recently picked up the T2, and have taken it out about 4 times now. Getting to know the machine, and have to say so far that I love it. I was hoping that people could share with me their settings for various soil / hunting conditions.
So far I have taken it relic hunting, and coin shooting. I love its quick response and it has been accurate for me on the VDI up to 12" past that, typically the VDI seems to start to be shaky after the 8-10" mark. I am used to tone hunting though from my previous machines, and I will dig deeper targets if they sound good. Deepest coin so far was over my Leche by 2-3 inches, so probably close to 15" mark. It was an accurately ID'd dime (1957). The pin pointer had it center of the hole in the bottom so I am sure that it didn't fall in from a wall as I was in the woods and had a big plug dug with my shovel. To be fair though this was after a rain, in nice forest dirt floor, no roots. I was hunting at Sens 90, Disc 16, Tone 2+.
I have also used it in the tot lot to coin shoot. Disc 35, Sens 75, Tone 2+, this was with the standard coil, even with the above settings I couldn't get closer that 6" from the equipment and I would be picking them up. I have yet to slap on the 4" coil and give it a run.
I found this list of settings:
Beach: Tone 3b Sens 90 Disc 40
Relic hunting: Tone +3 Sens 90 disc 10
Iron contaminated ground Tone Dp Sens 75 Disc 18
Iron contaminated ground(2) Sens 70 Disc 15 Tone 2+
Stubble Tone: 1 Sens 60 Disc 25-35
Ancient Sites: Sens 70 Disc 15 Tone 2+
Hard Ground: Sens 75 Disc 18 Tone Dp
Coin Shooting: Sens 95 Disc 35 Tone 1
Riverbank: Sens 90 Disc 35 Tone 1
Pasture: Sens 85 Disc 5 Tone 2+
Dig everything! Sens 70 Disc 5 Tone 1
-Taken from http://metaldetectorreviews.net/detectors/171-1-tekneticst2.html the review written by Andy in the UK.
I also found this site which is a very good read for anyone who owns or is thinking about buying a T2:
http://www.garysdetecting.co.uk/teknetics_t2.htm
Taken from the Manual of T2 special edition:
The “# OF TONES” selections are:
1: Single Medium pitch tone.
Discrimination is continuous, not sampled. Good for use in plowed or rocky ground.
1+: Medium-to-High pitch tone varying in proportion to target signal strength.
Large shallow objects will produce a squeal. The variable audio pitch provides you more
information about the detected object, but some people find the sound on strong signals too
annoying. Good for use in plowed or rocky ground.
2+: Two tones.
Similar to 1+, except that iron produces a low-pitched tone regardless signal strength. The
discriminator is continuous. However, the iron tone feature relies on a combination of
continuous and sampled processing. Useful if you want to hear all targets.
3: Three different audio tones. Iron produces a low pitched tone. Aluminum trash and
zinc pennies produce a medium tone. Most other coins, including nickels, produce a high
tone. A combination of continuous and sampled processing reduces the breaking up of the
tone due to deep objects, or multiple objects close together. This method is usually preferred
if you are searching for coins in a trashy area. Most users will set the discrimination level
below nickels, at about 50, and dig only objects that produce a consistent and repeatable high
tone. NOTE: with this method, some steel bottle caps produce consistent high tones, similar to
coins (see section on bottle cap identification)
3b: Bottle Cap Mode Similar to 3, but modified so that
steel bottle caps will usually produce inconsistent, or nonrepeatable, tones and broken sounds. There may be a
slight reduction in the ability to separate adjacent targets.
Use this method in areas with a high concentration of
steel bottle caps. Also refer to p. 23 for sweep techniques
to aid in the identification of steel bottle caps.
4: Four different audio tones This method is similar
to 3, but with a fourth medium-high tone for targets in the
numeric range of 73 to 79. This four-tone system is useful
for searching in areas where there may be very old coins
which register in this range.
dP: Delta Pitch This method produces a tone whose pitch varies in relation to the visual ID
number — the higher the ID, the higher the pitch. Good for relic hunting. Sampling is mostly
continuous. This method is also useful in areas with a high concentration of steel bottle caps.
Coins will produce a fairly constant pitch as you sweep back and forth. Bottle caps produce
inconsistent tones, often with a squawk at the beginning of the sound.
bP: Boost This selection is an enhanced sensitivity version of the 2+ # OF TONES
selection. It is particularly useful when searching for deep targets in a non-trashy area, or on a
site where vegetation makes it necessary to raise the searchcoil several inches above the
surface of the ground. It will also produce excellent results on trashy sites provided that you
slow down your sweep speed; sweep the coil slower than you would when using 2+. When bP
is selected, the response characteristics of the All Metal Mode are also modified; these
characteristics include less noise and a slower response speed.
CL: Cache Locating This selection is an enhanced sensitivity, slow-speed, version of the
2+ # OF TONES selection. Its primary use is in locating large deep objects while sweeping the
searchcoil several inches above the surface of the ground; under these conditions it goes
deeper than the other # OF TONES selections. When CL is selected, the response
characteristics of the All Metal Mode are also modified; these characteristics include less noise
and a slower response speed. In many situations, you may prefer to do cache locating in the
All Metal Mode after first selecting CL in the Discrimination Mod
Anyone have anything to add?
Thanks in advance,
Kidd
So far I have taken it relic hunting, and coin shooting. I love its quick response and it has been accurate for me on the VDI up to 12" past that, typically the VDI seems to start to be shaky after the 8-10" mark. I am used to tone hunting though from my previous machines, and I will dig deeper targets if they sound good. Deepest coin so far was over my Leche by 2-3 inches, so probably close to 15" mark. It was an accurately ID'd dime (1957). The pin pointer had it center of the hole in the bottom so I am sure that it didn't fall in from a wall as I was in the woods and had a big plug dug with my shovel. To be fair though this was after a rain, in nice forest dirt floor, no roots. I was hunting at Sens 90, Disc 16, Tone 2+.
I have also used it in the tot lot to coin shoot. Disc 35, Sens 75, Tone 2+, this was with the standard coil, even with the above settings I couldn't get closer that 6" from the equipment and I would be picking them up. I have yet to slap on the 4" coil and give it a run.
I found this list of settings:
Beach: Tone 3b Sens 90 Disc 40
Relic hunting: Tone +3 Sens 90 disc 10
Iron contaminated ground Tone Dp Sens 75 Disc 18
Iron contaminated ground(2) Sens 70 Disc 15 Tone 2+
Stubble Tone: 1 Sens 60 Disc 25-35
Ancient Sites: Sens 70 Disc 15 Tone 2+
Hard Ground: Sens 75 Disc 18 Tone Dp
Coin Shooting: Sens 95 Disc 35 Tone 1
Riverbank: Sens 90 Disc 35 Tone 1
Pasture: Sens 85 Disc 5 Tone 2+
Dig everything! Sens 70 Disc 5 Tone 1
-Taken from http://metaldetectorreviews.net/detectors/171-1-tekneticst2.html the review written by Andy in the UK.
I also found this site which is a very good read for anyone who owns or is thinking about buying a T2:
http://www.garysdetecting.co.uk/teknetics_t2.htm
Taken from the Manual of T2 special edition:
The “# OF TONES” selections are:
1: Single Medium pitch tone.
Discrimination is continuous, not sampled. Good for use in plowed or rocky ground.
1+: Medium-to-High pitch tone varying in proportion to target signal strength.
Large shallow objects will produce a squeal. The variable audio pitch provides you more
information about the detected object, but some people find the sound on strong signals too
annoying. Good for use in plowed or rocky ground.
2+: Two tones.
Similar to 1+, except that iron produces a low-pitched tone regardless signal strength. The
discriminator is continuous. However, the iron tone feature relies on a combination of
continuous and sampled processing. Useful if you want to hear all targets.
3: Three different audio tones. Iron produces a low pitched tone. Aluminum trash and
zinc pennies produce a medium tone. Most other coins, including nickels, produce a high
tone. A combination of continuous and sampled processing reduces the breaking up of the
tone due to deep objects, or multiple objects close together. This method is usually preferred
if you are searching for coins in a trashy area. Most users will set the discrimination level
below nickels, at about 50, and dig only objects that produce a consistent and repeatable high
tone. NOTE: with this method, some steel bottle caps produce consistent high tones, similar to
coins (see section on bottle cap identification)
3b: Bottle Cap Mode Similar to 3, but modified so that
steel bottle caps will usually produce inconsistent, or nonrepeatable, tones and broken sounds. There may be a
slight reduction in the ability to separate adjacent targets.
Use this method in areas with a high concentration of
steel bottle caps. Also refer to p. 23 for sweep techniques
to aid in the identification of steel bottle caps.
4: Four different audio tones This method is similar
to 3, but with a fourth medium-high tone for targets in the
numeric range of 73 to 79. This four-tone system is useful
for searching in areas where there may be very old coins
which register in this range.
dP: Delta Pitch This method produces a tone whose pitch varies in relation to the visual ID
number — the higher the ID, the higher the pitch. Good for relic hunting. Sampling is mostly
continuous. This method is also useful in areas with a high concentration of steel bottle caps.
Coins will produce a fairly constant pitch as you sweep back and forth. Bottle caps produce
inconsistent tones, often with a squawk at the beginning of the sound.
bP: Boost This selection is an enhanced sensitivity version of the 2+ # OF TONES
selection. It is particularly useful when searching for deep targets in a non-trashy area, or on a
site where vegetation makes it necessary to raise the searchcoil several inches above the
surface of the ground. It will also produce excellent results on trashy sites provided that you
slow down your sweep speed; sweep the coil slower than you would when using 2+. When bP
is selected, the response characteristics of the All Metal Mode are also modified; these
characteristics include less noise and a slower response speed.
CL: Cache Locating This selection is an enhanced sensitivity, slow-speed, version of the
2+ # OF TONES selection. Its primary use is in locating large deep objects while sweeping the
searchcoil several inches above the surface of the ground; under these conditions it goes
deeper than the other # OF TONES selections. When CL is selected, the response
characteristics of the All Metal Mode are also modified; these characteristics include less noise
and a slower response speed. In many situations, you may prefer to do cache locating in the
All Metal Mode after first selecting CL in the Discrimination Mod
Anyone have anything to add?
Thanks in advance,
Kidd