Hi I am trying to make a Metal Detecting Game, and I am trying to generate tones in game that mimic real tones. I have done a lot of research about the electrical signals generated for ferrous vs non-ferrous metals but Its not clear to me how those get converted into tones.
All of my attempts seem to create a much more "pure" tone like from an 80s video game vs the more robust tones I hear from a real detector. Can anyone give me any tips about generating a real tone, or why my tone my sounds too pure. Really looking for any guidance.
Thanks!
All of my attempts seem to create a much more "pure" tone like from an 80s video game vs the more robust tones I hear from a real detector. Can anyone give me any tips about generating a real tone, or why my tone my sounds too pure. Really looking for any guidance.
Thanks!